BOAT COORDINATES - CLICK START, 4 QUADRANT GRID, CHOOSE GRID IN THE LOWER RIGHT OF GAME BOARD. YOU WILL CHANGE THE COORDINATE AND CLICK MOVE TO MAKE THE BOAT REACH THE POINT
BOMBS ON THE GRID - CLICK PLAY, READ THE DIRECTIONS, CHOOSE ADVANCED
MATH PUP FLYING SAUCER - CHOOSE 4 QUADRANT GRID, YOU WILL MOVE THE FLYING SAUCER UNTIL THE DOT RESTS ON THE COORDINATE GIVEN
ROCKET DOWN - COLLECT ALL THE FUEL TANKS LOCATED ON THE COORDINATE GRID, YOU MUST SELECT THE ONE LISTED. IF YOU DON'T SELECT THEM FAST ENOUGH YOUR SHIP WILL CRASH AND GAME OVER.
LOCATE THE ALIENS - TYPE IN THE LOCATION OF EACH ALIEN
STOCK THE SHELVES - MOVE THE MOUSE TO SELECT THE LOCATION OF THE BOTTLES. SEE HOW FAST YOU CAN STOCK THE SHELVES. CAN YOU BEAT 200 POINTS?
Tuesday, September 30, 2014
9/29/2014 HOMEWORK
The top section was completed together in class.
A=3
B=5
C=7
D=8
E=6
F=1
G=4
H=9
J=0
K=2
These values will replace the letters in the coordinate pairs. Students were directed to change the coordinates on the list before they begin graphing.
For last nights homework students were told to stop at the first stop, making sure to connect each point to the next on the list.
COORDINATE GRID
This was copied into everyone's math journal. It is very important that all students know each quadrant and be able to describe what the coordinates look like that fall into each quadrant.
Friday, September 26, 2014
Thursday, September 25, 2014
INTEGER KEYWORDS/OPPOSITES/ABSOLUTE VALUE
These are the notes we created today in class based on the powerpoint. Students were given situations to read and were asked to pick out the keyword that described a positive or a negative. Together we created the following list on the board. Everyone copied the list in to their math notebook.
After talking about the situations we then reviewed what opposite numbers were. The following picture is of the notes we took today as a reminder.
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